Author Archives: admin

The Bathtub Curve

There’s a plot that comes up in the field of statistical analysis, typically illustrating the probability of a component failing during the course of its lifetime. Due to its shape it’s known as the Bathtub Curve, and excellently enough it … Continue reading

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Early Days

The whole ‘re-emergence of VR’ thing was happening around the time that we were making TxK for the Vita, and once we were done with that we heard that Sony were looking to make their own VR system we expressed … Continue reading

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Influences

It’s out then. And people don’t seem to hate it! I am very glad finally to have got to this point. It’s been quite a journey. I want to do a detailed post about the design of Polybius and the … Continue reading

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Atarians of Note

Back in 8-bit days it was quite common for people to actually know the names of the individuals who made some of their favourite games (for back then many games were made entirely by individuals, before it became the huge-team-effort … Continue reading

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A8 Arcade Ports: Win some, lose some…

Some Atari 8-bit cartridges. The brown ones are Atari releases. In the early days of the Atari 8-bit machines, pre-5200 era, Atari came out with a bunch of arcade game cartridges; as mentioned in the introduction Atari owned the rights … Continue reading

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A British Person’s Introduction to Atari 8-Bit

British people are eminently sensible (or at least they are in some things, but obviously not when it comes to Brexit or voting Tory, but let’s not dwell upon that) and as such many of them will have owned an … Continue reading

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No Man’s Sky, eh. What a load of old smeg.

For the last month the Internet has been reverberating with the massed moaning of a nearly infinite galaxy of procedurally-generated nerds all with their knickers in a bollock-binding twist over the fact that the long-anticipated No Man’s Sky turned out … Continue reading

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Where have all the iOS games gone?

Gosh it’s been ages since I have posted anything on here. Anyway I see this question coming up a lot in my twitter stream so I thought I’d post a reply here that I can link to when it comes … Continue reading

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The Road Ahead

Now that Goatup 2 is out there, it’s time to reveal a bit more about our plans moving forward. Much though we’ve enjoyed working on iOS, it’s clear to us that it’s not a good idea for us to concentrate … Continue reading

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GoatUp 2 submitted to Apple

Well that took a little longer than expected but Goatup 2 is finally off to Apple. Hopefully it’ll all go well there and if so should be available in about a week. This is the first thing I’ve done that … Continue reading

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